If you've ever been deep in a round of Murder Mystery 2 or just hanging out in a social hub and seen someone gesture toward a corner, they were likely using the roblox chat command /e point. It's one of those classic, built-in features that a lot of newer players overlook because they're too busy looking at the flashy, paid emotes in the shop. But honestly, sometimes the simplest tools are the most effective when you're trying to communicate without typing out a whole paragraph.
Roblox has always had this layer of "hidden" functionality through the chat bar. Long before we had the elaborate emote wheel we see today, we had the slash commands. These are basically shortcuts that trigger animations directly through the text box. The point command is particularly special because, unlike a dance or a wave, it actually serves a functional purpose in gameplay. It's not just about looking cool; it's about directing attention.
How to actually trigger the animation
Getting your character to point is incredibly straightforward, but there are a few tiny hurdles that might trip you up if you aren't used to how Roblox handles chat. To use the roblox chat command /e point, you just need to hit the "/" key on your keyboard to focus the chat bar. Once the cursor is blinking, type /e point and hit enter.
The "/e" stands for "emote." If you just typed "point" into the chat, your character would literally just say the word "point" in a speech bubble, and you'd look a bit silly standing there. The prefix tells the game engine, "Hey, don't display this as text; perform the associated animation instead." It's a legacy system that has survived through years of platform updates because it just works.
One thing to keep in mind is that your character will point in the direction their torso is facing. If you're trying to show a friend where a hidden item is, make sure you've actually turned your avatar toward the object before you fire off the command. There's nothing more confusing than someone shouting "Look over here!" and then pointing at a blank brick wall because they didn't align their character correctly.
Why pointing is better than typing
In the heat of a fast-paced game, typing is a death sentence. Let's say you're playing a high-stakes horror game like Doors or Piggy. If you stop to type "The monster is behind that crate over there to the left," you're probably going to get caught before you even finish the sentence. Using the roblox chat command /e point is a split-second action. It conveys "look here" or "go there" instantly.
It's also a great way to break down language barriers. Roblox is a global platform. You might be playing with someone from Brazil, Japan, or France, and you might not speak a word of each other's languages. However, everyone understands what a pointed finger means. It's universal. It's the ultimate tool for non-verbal communication when you're trying to coordinate a strategy with a total stranger.
I've found it particularly useful in "Obbies" (obstacle courses). If there's a specific part of a level that's tricky or has a hidden trap, I'll stand near it and use the command to warn people behind me. It feels a bit more "pro" than just jumping up and down like a maniac, which is what most of us do when we're trying to get someone's attention.
The difference between R6 and R15 avatars
If you've tried the roblox chat command /e point and it looked a bit stiff, it might be because of your avatar type. Roblox has two main rigging systems: R6 and R15.
R6 is the old-school style. Your character is made of only six parts. When you use the point command in R6, the animation is very basic. Your arm just kind of snaps up into a rigid horizontal position. It's classic, and some people love it for the nostalgia, but it isn't very expressive.
R15, on the other hand, uses fifteen parts and has much more fluid joints. When you point in R15, the movement is smoother. The character might shift their weight a bit, and the arm movement looks more natural. Depending on which game you're playing, the developer might have forced one style or the other. If you're in an "Old School" game that uses R6, don't be surprised if your point looks more like a robotic salute.
Why isn't it working for me?
Every now and then, you'll type the command perfectly and nothing happens. It can be frustrating, but there are usually only a couple of reasons why. First, some developers actually disable the default emote system. They might want to sell their own custom emotes, or they might think the built-in ones break the immersion of their specific game. If you're in a super-serious roleplay game, they might have turned off the roblox chat command /e point to keep things grounded.
Another common issue is "Chat Filtering." While the command itself shouldn't be filtered, if you have a very restrictive account or if Roblox's servers are having a bit of a moment, sometimes chat commands don't register properly. Also, make sure you didn't put a space before the slash. It has to be the very first character in the box.
Lastly, you can't be moving when you trigger it. If you're running and try to type /e point, the animation will likely cancel itself out immediately because the walking animation takes priority. You've got to plant your feet, trigger the command, and let the animation play out.
Using pointing for social interaction
Beyond the tactical stuff, the roblox chat command /e point is just fun for social scenarios. It's the "hey, look at that" button. If someone is wearing a particularly wild outfit, or if a glitch is happening in the map, pointing at it becomes a collective way for players to acknowledge it.
It's also a staple for roleplayers. Whether you're playing a police officer in Brookhaven or a student in Royale High, being able to gesture is key to the experience. It adds a layer of body language that makes your character feel less like a floating head and more like a person. I've seen people use it to "order" food in restaurant games or to point out a suspect during a mock trial. It's versatile.
Other commands you should know
Once you've mastered the point, you might as well learn the rest of the "Starter Pack" for Roblox commands. The roblox chat command /e point is part of a small family of freebies:
- /e dance: This is the most famous one. There are actually three versions (/e dance, /e dance2, /e dance3).
- /e wave: A simple hello or goodbye. Great for being polite.
- /e cheer: Your character jumps up and down with their arms in the air. Perfect for when your team wins.
- /e laugh: Good for when something ridiculous happens, though it can be a bit "toxic" if you use it after winning a fight, so use it wisely!
These are all built into the engine. You don't need to spend a single Robux to use them. In a world where some emotes cost hundreds or even thousands of Robux, there's something nice about the classics staying free and accessible to everyone.
The "silent" point trick
Here is a little tip that not everyone knows: if you use the roblox chat command /e point while you have the "Bubble Chat" disabled (or in games where the bubble chat is off), your character will still do the motion, but no text will appear over your head. This makes it even more subtle.
However, in most games, the text /e point won't actually show up in the chat logs for other players anyway. Roblox is smart enough to hide the command text so you don't clutter up the conversation. To everyone else, it just looks like you've suddenly decided to point at something. It's seamless.
Final thoughts on gesturing
At the end of the day, Roblox is a social platform as much as it is a gaming one. Being able to communicate effectively is what separates a frustrating session from a great one. The roblox chat command /e point might seem like a tiny, insignificant feature, but it's a pillar of how we interact in these virtual worlds.
So next time you're trying to show your friend where the secret trapdoor is, or you're trying to call out a "sus" player in a social deduction game, don't bother fumbling with your keyboard to type it all out. Just use the command. It's fast, it's free, and it's honestly just more satisfying to watch your character actually gesture. Plus, it makes you look like you know exactly what you're doing, which is half the battle in any Roblox game.